How to enable or disable an event in Rust
Type events.set_event_enabled <event> False in the server console to turn off that event, or True to turn it on. events.print_server_events lists the names.
events.set_event_enabled
Enables or disables one named server event.
events.set_event_enabled <event> <True|False> Examples
events.set_event_enabled <event> False Replace <event> with a name from the list.
Arguments
eventRequired- Event name as listed by events.print_server_events.
stateRequired- True to enable, False to disable.
What it does
Turns a single event on or off without affecting the others, for example to stop airdrops while keeping cargo. Get event names from events.print_server_events.
The game's own description: Enables or disables a specific server event by name; disabled events will not trigger automatically until re-enabled
Run it on your server
Type it in the server console or send it over RCON; admins can also use the F1 console in game. To keep a setting, run server.writecfg after changing it, or put it on the launch line as +name value.
Your own
game server.
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